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mercatorprojection.h
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1 
13 /*
14 * This program is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU General Public License as published by
16 * the Free Software Foundation; either version 3 of the License, or
17 * (at your option) any later version.
18 *
19 * This program is distributed in the hope that it will be useful, but
20 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
21 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
22 * for more details.
23 *
24 * You should have received a copy of the GNU General Public License along
25 * with this program; if not, see <http://www.gnu.org/licenses/>
26 */
27 #ifndef MERCATORPROJECTION_H
28 #define MERCATORPROJECTION_H
29 #include "../pureprojection.h"
30 
31 
32 namespace projections {
34 {
35 public:
37  virtual QString Type(){return "MercatorProjection";}
38  virtual Size TileSize() const;
39  virtual double Axis() const;
40  virtual double Flattening()const;
41  virtual core::Point FromLatLngToPixel(double lat, double lng, int const& zoom);
42  virtual internals::PointLatLng FromPixelToLatLng(const qint64 &x,const qint64 &y,const int &zoom);
43  virtual Size GetTileMatrixMinXY(const int &zoom);
44  virtual Size GetTileMatrixMaxXY(const int &zoom);
45 private:
46  const double MinLatitude;
47  const double MaxLatitude;
48  const double MinLongitude;
49  const double MaxLongitude;
50  Size tileSize;
51 };
52 
53 }
54 #endif // MERCATORPROJECTION_H
virtual double Flattening() const
virtual internals::PointLatLng FromPixelToLatLng(const qint64 &x, const qint64 &y, const int &zoom)
MercatorProjection::FromPixelToLatLng Referenced from top-left of globe, so the lat-lon (0...
virtual Size GetTileMatrixMinXY(const int &zoom)
MercatorProjection::GetTileMatrixMinXY.
virtual core::Point FromLatLngToPixel(double lat, double lng, int const &zoom)
virtual Size GetTileMatrixMaxXY(const int &zoom)
MercatorProjection::GetTileMatrixMaxXY.
x
Definition: OPPlots.m:100
y
Definition: OPPlots.m:101