Bottom() | internals::Rectangle | inline |
Contains(const qint32 &x, const qint32 &y) | internals::Rectangle | inline |
Contains(const core::Point &pt) | internals::Rectangle | inline |
Contains(const Rectangle &rect) | internals::Rectangle | inline |
Empty | internals::Rectangle | static |
FromLTRB(qint32 left, qint32 top, qint32 right, qint32 bottom) | internals::Rectangle | static |
GetLocation() | internals::Rectangle | inline |
Height() | internals::Rectangle | inline |
Inflate(const qint32 &width, const qint32 &height) | internals::Rectangle | inline |
Inflate(Size &size) | internals::Rectangle | inline |
Inflate(Rectangle rect, qint32 x, qint32 y) | internals::Rectangle | static |
Intersect(const Rectangle &rect) | internals::Rectangle | inline |
Intersect(Rectangle a, Rectangle b) | internals::Rectangle | static |
IntersectsWith(const Rectangle &rect) | internals::Rectangle | inline |
IsEmpty() | internals::Rectangle | inline |
Left() | internals::Rectangle | inline |
Offset(const core::Point &pos) | internals::Rectangle | inline |
Offset(const qint32 &x, const qint32 &y) | internals::Rectangle | inline |
operator!=(const Rectangle &cSource) | internals::Rectangle | inline |
operator==(Rectangle const &lhs, Rectangle const &rhs) | internals::Rectangle | friend |
operator==(const Rectangle &cSource) | internals::Rectangle | inline |
qHash(Rectangle const &rect) | internals::Rectangle | friend |
Rectangle() | internals::Rectangle | inline |
Rectangle(qint32 x, qint32 y, qint32 width, qint32 height) | internals::Rectangle | inline |
Rectangle(core::Point location, core::Size size) | internals::Rectangle | inline |
Right() | internals::Rectangle | inline |
SetHeight(const qint32 &value) | internals::Rectangle | inline |
SetLocation(const core::Point &value) | internals::Rectangle | inline |
SetWidth(const qint32 &value) | internals::Rectangle | inline |
SetX(const qint32 &value) | internals::Rectangle | inline |
SetY(const qint32 &value) | internals::Rectangle | inline |
Top() | internals::Rectangle | inline |
ToString() | internals::Rectangle | inline |
Union(const Rectangle &a, const Rectangle &b) | internals::Rectangle | static |
Width() | internals::Rectangle | inline |
X() | internals::Rectangle | inline |
Y() | internals::Rectangle | inline |